2.3. Asgard Siege recap
Nightmyre on Alliance Politics:
the raid on asgard - a recounting of the events from Fury's perspective.
so,
the long ordeal started at roughly 15:30 server time. at this time, a
few people monitoring online activity noticed that SH/PM had over 50
people online - indication of an op. we recalled everyone in the area,
assuming a raid was imminent. at this point we had around 5 RC's
online, sitting on the planet, and ready to stock, along with dozens of
shield and power restockers, ready to start at any moment. we believed
that the planet would be invincible, that nothing would have a chance
at taking it. infact we even told people not to bother reshipping or
anything of the sort, convinced we would be fine.
shortly after
16:00, the first attack came. as normal we shrugged it off, waiting for
the shields to start dropping. the drones steadily went down, and
eventually one SH roulette raider was killed by the planet. of course
this was anticipated by both sides, so it didn't slow the raid down
much.
as the drones went down steadily, we attempted to get a
count of their raiders insector. this proved rather difficult due to
the extreme lag and drones insector. under the assumption that SH/PM
were coming at us with their normal 2-3 raid teams, we even decided to
deliberately not repair the shields and power, letting the planet
refresh deal with power and allowing the shields to drop so the RC's
could then suddenly bring it up after.
this went on for some
time, and eventually the first planet refresh drew near. at this point
the planet had around 60% of its maximum power. we eagerly watched the
refresh, as we noticed that the SH raiders had done virtually zero
damage since we started.
then, the first bug hit. as the planet
hit refresh, the power restored itself to 100%, as we expected. then,
suddenly, it dropped back down to 60%. it appeared as though the power
was not properly refreshed due to a bug. upset, we began stocking the
power fully again, and slowly started restoring it back to 100%.
it
was about at this time that the first raid scan came in. as we began
looking over the data, it became more and more evident that this was
not a normal op. SH/PM had not two, not three, but FIVE full raid
teams, with a sixth partially formed.
it was clear at this
point that this would turn out to be one of the biggest raids ever.
even here however, we were sure we would hold the planet, and we didnt
panic or even start rushing new RC's in.
the raid continued as
normal, with the shields falling slowly, the power falling slowly, and
the population, a key factor, falling rather rapidly. as we steadily
restocked the planet, we attempted to get a more reliable raid scan.
shortly this arrived, and, after looking it over, we began calculating
the full power of their raid team. soon, we realised we would have to
start fighting much harder - we began restocking in full force, using
all five of our RC's online, and all of our restockers. the power and
shields held stable at 100% for a few hours at this point.
the
next refresh, once again, lead to the experiencing of the same power
refresh bug - again, we were denied about 40% of the power restored by
the planet. we continued to restock however.
it was about at
this point that the planet level had dropped to catastrophically low
points. suddenly, the SH/PM raid force came alive. they began battering
the planet with their full force, and the planet started falling
rapidly from its full down to almost half defense before we were able
to catch up. for around half an hour we battled with the raid team, the
rating going up and down. some time during here another SH raider
caught a pod, from what we assume was an accidental double trigger.
as
we were fighting for our lives, we began to notice another disturbing
factor - the manpower was beginning to reach critical levels.
unfortunately, none of us knew what this implied, as, in the history of
tdzk, to our knowledge, a raid has never gone on so long as to make the
planet's population dip under 500k. at this point we began devising
emergency plans, and sending in new RC's and dronestockers. we managed
to sneak another RC in, as well as some new restockers, and kept
fighting.
soon we would reach the next crucial moment - as the
manpower fell down to a critical point, the next refresh brought about
the next bug - the shield bug.
this , and the other bugs , are
still under heavy investigation. from what we can presume, when the
manpower collapsed below sustainable levels, the shields SHOULD have
fell to 0. and infact, they DID fall to 0. and it appeared as though
SH/PM were fully ready for this, as they had stopped shooting long
before the refresh.
we were ready for this as well. as the
planet reached near refresh, we dropped several hundred drones on the
planet, and had every ship online ready to drop full shields. the clock
ticked past :45, and we all dropped instantly. and nothing. no shields
were lost seemingly. we heaved a huge sigh of relief, and started to
relax, thinking we were fine. then suddenly it happened - the shields
dropped to 0. we began frantically restocking. then .. the shields
filled back to full again. completely puzzled, we glanced at our
reports to be sure that the planet truly was full - it was. so .. we
looked. a few seconds later, to our horror, AGAIN the planet dropped
down, this time to around /100. so we began restocking again. this
continued four or five times before the planet finally stabilized at
full shields again.
this would appear to have been the death
knell for the operation. for the next hour, a few sparse shots were
fired intermittetly, which were repaired instantly. as the next refresh
drew near, we sent ships out to shut down reload stations just incase.
once again on the refresh, the shields seemed to hold stable, only to
suddenly drop to 0, then restore back to full again. the cause of this
bug is completely unknown, and will likely be discovered sooner or
later, but all we knew was that we couldn't rely on the planet to guard
us. we kept constant watch on the shields, ready to drop the second
they fell. but fall they did not.
at this point, SH/PM decided
to give up. they began pirating their raiders one by one, and after
they were all done, their ships left system and the raid was over.