|
|
Messages:
Chaos mode active. (x100
turnspeed)
|
|
We're going for the
mothership. |
|
|
|
Iccyh (725) |
We're going for the
mothership. |
|
After some
pretty extensive designing and checking, I've got a plan which I
think gives us about as good a chance to kill the mothership as
anyone can possibly hope for.
Much like the Williamson op,
this will be a three stage op. The first stage is clearing escorts,
the second is clearing shields, the third is doing the actual
killing. The team we'll be using for the first two stages will be
zals rather than snivs, but the last team will remain very similar
to what we had for Williamson, but with a few very important
changes.
Now, there are a few positions that are absolutely
critical in order to pull this off. First, we need 5+ pos aligned
Zalluns. Based on the signups for the op and talking to people, the
squad I have pencilled in for this is Dan, Kinetika, Darchon,
MrMeyham and myself. We all have high turns and are able to reship
fairly easily. If you are a pos aligned Zallun with over 2k turns
and you're able to make this op, get in contact with me ASAP. If
you're a pos align Zal with *under* 2k turns and can make the op,
you're one of our backups (we'll try not to use you, but in the
event people have to leave you may end up drafted).
We need a
Kitaran. While we've currently got one signed up for the op Wile's
time is a bit limited. So, if you're able to make the op, please get
in touch with me, Nova. <3
We need RC, preferably one with
lots of experience (hi Blah!). If we can't get Blah (or someone else
with solid RC skills), this op is going to get a lot more difficult
as we have a limited time window to kill the mothership.
We
need a shitload of auras. We need basically every remotely useful
aura possible. We need 3 acc, 3 rep, 3 power, a damage aura and
probably 3 drone auras as well.
If we have these things, we
can do this. Here's how the op will go, assuming we get these things
and it all comes together.
First, the escorts will get IS,
with all of their auras etc. If we've got carriers, we'll need the
sector aggied to hell and back. Then, the zal squad will get IS. The
zals will kill the escorts with the mothership, while being repped
by RC. This should go considerably faster than vs. Williamson as RC
is faster than having to reload drones etc.
Once the escorts
are cleared, the zals will re-arm and return to have a run at the
mothership's shields. Once we've cleared the shields, we'll fire one
more shot to test what the mothership's regen is and we'll hold up
to check a few numbers and finalize the designs on our last
squad.
Now, at this point, depending on how fast things have
gone with the clearing of escorts and shields, we'll either make a
decision to wait until the next NPC refresh or to continue
immediately. If we wait, we re-arm the zals, clear escorts and
shields again then immediately follow with the anti-armour squad
(same setup as for Williamson, plus tweaks) or we'll risk going over
the refresh, assuming we've got the time.
Now, depending on
how things go, this op could be a bit of a mess. We're time limited
in a bunch of ways, as the mothership moves every hour. More than
that, we've got some key people who are time limited as well.
There's death chances on the zals, depending on how things go with
the mothership we could lose a bunch of ships in trying to do
this.
That said, this is going to be the last chance anyone
has to pull this off and I think we've got a really good chance of
doing it, if we can get people showing up for this. Even if you
can't make it on time, so long as we can keep the zal squad full and
we've got the key people we need to make the anti-armour squad work,
we can do this, we can kill the mothership.
Here's who I've
got down for each squad at the moment:
Zalluns - Darchon,
MrMeyham, Kinetika, DarthDan, Iccyh Backup Zals - VT,
Matrim EMP/Armour - Wile E. Coyote, Goofy, Solace, foamy,
Detmer
I need the zals shipped in advance if at all possible,
I'll be sending out designs and cash. Escorts need to show up early
if at all possible so we can arrange auras. If anyone is unshipped
or whatever, we may end up having to use aura rangers to cover some
of our auras needs for this op.
If you show up, I can
guarantee we'll have *something* for people to do, so long as you
show up between 21:00 and when we finally get the damn kill (which
may be awhile after that).
<3 |
08/16/06 04:00:13 EDT |
Quote |
Delete |
Edit |
|
DreamSpyre (956) |
Re: We're going for the
mothership. |
|
My subpar RC'ing
will be there =p
In any case, I'm useful because I'm the best
candidate to find the damned thing! =p |
08/16/06 04:11:01 EDT |
Quote |
Delete |
Edit |
|
Iccyh (725) |
Re: We're going for the
mothership. |
|
A couple
things: 1. We'll need 6 zals rather than 5, I want one as a
backup available at all times incase we lose one. We won't have time
to spend waiting for people to reship.
2. I need to know when
the NPC movement and spawn refreshes are. This is extremely
important, I need to know the times that we're working around for
doing this. If we don't know for sure, I need someone to find this
out before the op tomorrow.
Thank you. |
08/16/06 05:46:31 EDT |
Quote |
Delete |
Edit |
|
Wile E. Coyote (71) |
Re: We're going for the
mothership. |
|
Is it worth
having a freighter standing by to pick up the weapons from the
Scourge Escorts and Mother ship? |
08/16/06 06:18:17 EDT |
Quote |
Delete |
Edit |
|
Saturos (1055) |
Re: We're going for the
mothership. |
|
Carriers have
holds. |
08/16/06 09:09:01 EDT |
Quote |
Delete |
Edit |
|
DeadCanDance (190) |
Re: We're going for the
mothership. |
|
Eh, 22k is too
far and I couldn`t sleep last night, so I guess I`ll miss this one
;p |
08/16/06 12:23:34 EDT |
Quote |
Delete |
Edit |
|
Paradigm (548) |
Re: We're going for the
mothership. |
|
I can be there,
as cover with 1 acc aura, can get more if needed by droping off
eq. |
08/16/06 14:19:04 EDT |
Quote |
Delete |
Edit |
|
V.T. (149) |
Re: We're going for the
mothership. |
|
Cover, both
auras. |
08/16/06 14:20:32 EDT |
Quote |
Delete |
Edit |
|
Blah (167) |
Re: We're going for the
mothership. |
|
i officially
WILL BE THERE. |
08/16/06 15:22:13 EDT |
Quote |
Delete |
Edit |
|
Raynian (449) |
Re: We're going for the
mothership. |
|
Cover, and I can
nab a pos-align aura if you need it. |
08/16/06 15:47:34 EDT |
Quote |
Delete |
Edit |
|
Iccyh (725) |
Re: We're going for the
mothership. |
|
12350 -
Destroyer, PHP x 6, DDFC x 14 12376 - Targetting Computer x 9,
Damage Amplifier x 9 12379 - Shield Battery x 18, Subspace Jump
Drive 15040 - Ablative Armour, Particle Accelerator 15213 -
Shaped Charges, Plasma Halo Bomb x 80
15084 - Wave
Intensifier 19176 - Harmonic Amplifiers, Flux Disruptor Cannon x
14 12379 - Focused Flux Battery x 112
That should be the
build route for the Zalluns, as well as the locations for what's
needed when we weapon switch. Particle Accelerator and Shaped
Charges get dropped for Wave Intensifier and Harmonic Amps, guns are
swapped for pure flux. |
08/16/06 17:24:15 EDT |
Quote |
Delete |
Edit |
|
Minion (31) |
Re: We're going for the
mothership. |
|
Turns:
1257
Whomever tells me that isnt enough turns can go fuck
themselves. [/blatant]
I can sell my siggies for an aura.
Give me a ring. |
08/16/06 17:33:42 EDT |
Quote |
Delete |
Edit |
|
Iccyh (725) |
Re: We're going for the
mothership. |
|
184 dead
scourge, including...
08/16/06 23:37:07 EDT Detmer (66)
piloting [Fury] Masamune destroyed Scourge Mothership, owned by
Scourge Mothership (582), in Sector 22054.
That
one. |
08/17/06 02:12:24 EDT |
Quote |
Delete |
Edit |
|
|